This is definitely not just another AFC reference! It's a hands-on programming guide for Java developers who want to add great-looking user interfaces and stylish graphics to their Java applets and applications.
Microsoft's answer to all of the well-known problems associated with JavaSoft's AWT—AFC—is quickly becoming the first choice among Java programmers for designing GUIs and working with 2D graphics. Now here's your chance to quickly master the knowledge and skills you need to use AFC for:
And, just to make your life that much easier, Eric Swildens and Selena Sol have provided complete style guidelines for each AFC class!
On the CD-ROM, you'll find:
Throughout this book the authors provide working Java examples along with an introduction to the capabilities of AFC and intermingle a lot of reference material (which might best be placed in an appendix). The authors cover the basic control types available in AFC along with the fundamentals of event handling and layout managers in both standard Java Developer's Kit (JDK) programming and AFC. Next the authors describe the individual elements of AFC interface design, ranging from menus to dialogs, and the dozen or so controls that are the heart of AFC programming. (The controls allow developers to deliver rich, native style interfaces in Java, whether in applets or applications.) Final sections deal with AFC's 2-D graphics abilities, which allow Java programmers direct access to Graphical Device Interface (GDI) graphics (including TrueType fonts) on Win32 platforms.
Unfortunately for the authors, much of Microsoft's weight is now being thrown behind its WFC initiative, which will surely make AFC development less crucial. (It may be that AFC will remain Microsoft's nod to cross-platform developers, while WFC remains Windows-only.) However, this comprehensive guide offers all you will ever need to become a proficient AFC developer.